Experimental Gameplay Workshop, huh?

Posted on January 3rd, 2014

So, very, VERY recently I heard of something called the Experimental Gameplay Workshop. Now, I can’t afford to go to conferences and such… but all I see on the page is that they’re looking for submissions, not that you have to be there.

Thanks to an interesting twist of fate (and being on Twitter at the right time), I got a free copy of RPG Maker from Madam Luna. Which, if I take a crash course in it, should let me put a game together in a relatively short time. I already have an idea. The only question is if I can make it serviceable by February 1st. I’m also thinking of sending in Eden and/or Shadow of a Soul.

“But Pixie,” you might be thinking (or at least I kind of am), “you’re total n00b. What makes you think you can do this? What makes you think that anything is going to come of it?” The answer is… I don’t. But I won’t know unless I try.

(Even if I can’t finish a prototype in time, this particular new game idea is something I really want to do. In other words… it’s going to get finished. One way or another.)


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