Slowly, But Surely (Homicidal Jenny update)
Posted on October 2nd, 2021
Hi, Everyone! I just wanted to make a brief post to let you know my ongoing game project Homicidal Jenny is still going on. I’ve even included photographic evidence in the form of some questionable concept at and the somewhat less questionable semi-final product. As you may have guessed from the screenshot below, it’s the boss room for stage three.
Right now, because I really have no idea what I’m doing and didn’t plan much in depth, I’m focused on getting the stage layouts and graphics done. After that, I’ll work on any normal enemies I haven’t created/programmed yet as well as the bosses. Then, the menus and generally making it playable followed by cinematics and such. Music will more than likely be the last thing I sort out; my composition talent is minimal and even if I just scrape together free resources or something (after all, the game itself will be free), I want it to sound halfway decent.
But one way or another, this game WILL get finished. Eventually. In the meantime, thanks for your patience—and for being interested enough to check on its progress!